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Will there be a new halo game
Will there be a new halo game













will there be a new halo game

In the former, death takes a split second: You just have to spot someone first. The difference between Call of Duty and Halo, says French, has always been the time to kill. Now, the modern player expects to explore these vistas-they couldn’t just exist in the imagination. In this game, the Chief must fight across Zeta Halo, a superweapon big enough to house a world on its surface. They wanted a game that felt like the original Halo: a game, in Crocker’s words, that always “said yes to the player.” The original Halo was famous for its skyboxes, where the painted sky and mountains suggested the idea of a sprawling world. He goes and beats the crud out of an alien and takes their weapon from their cold dead claws.” The Chief doesn’t need to go round and gather animal hides and herbs to make what he needs. “The Master Chief isn’t interested in crafting things. “You’re not meeting with quest givers and going and gathering things for them and taking them back,” says Staten. The team, says Crocker, never used the term open world that’s a genre they wanted nothing to do with. The most significant change to the campaign is, of course, the open world. “The emotional heart of Halo has always been the relationship between Master Chief, Cortana, and humanity.” This time around, technology allowed them to capture a genuinely physical performance: As Disney proved with The Mandalorian, you can wring a lot of melancholy out of the way a masked character bows its head. “Our way of describing this game is getting the band back together, getting the Green Man and the Blue Lady back together,” he says. Crocker had played every Halo game on repeat for the first few years on the job, and he came to a clear conclusion.

will there be a new halo game

The stage is set: Defeat the Banished and locate Cortana. “Well, people have been on Halo rings before, but when players land on Zeta Halo, we crafted the story in such a way that Master Chief doesn’t know what’s happening there.”Īfter the Chief gallivants around an imploding space station, he meets an AI called The Weapon that was meant to terminate Cortana-the Chief’s close companion throughout the previous games-and then herself. “You know, Halo was a lot about landing on the surface of this alien ringworld not knowing anything about it, it being a giant mystery that you needed to explore,” he says. Now let’s keep refining this and finish this game.’” “That was the moment where I felt like, ‘OK, we’re hitting our target where we need to go. “It finally felt like the moment that the fantasy we all had in our head for the past 10 years was realized on the screen for us,” he says. But what his team had done was capture the memory-the deceptive memory-not of how Halo was, but, paradoxically, how it lives on in the memories of those who knew it best. He says that to go back now and play a game like GoldenEye is a sad experience: The game is never like you remember it. He was a fan again he was at a LAN party. And suddenly French, creative director of multiplayer at 343, didn’t feel like a developer anymore. In the hallways of 343 Studios he heard peals of laughter between anecdotes recalling that first “big team battle”-stories about fusion coils sent soaring like blue shooting stars and Pelican-dropped Mongooses splattering Spartans. But for now, Microsoft is all-in on Infinite, and I think that helps its prospects immensely: especially now that four-player split-screen co-op is confirmed.It was after his colleagues had battled it out as super soldiers that Tom French thought of the good old days. Of course, if Infinite‘s launch doesn’t go as planned, things could change and we could get another Halo reboot or a proper sequel that promises to fix what theoretically went wrong. More story content will be added as well, and the numbered sequel convention is a thing of the past: at least at this moment.

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Microsoft is really taking their “Game Pass” and “no platform left behind” philosophy to the extreme, it seems.Īlthough the recent Xbox Games Showcase didn’t say this specifically, IGN later confirmed that Halo Infinite was the start of something long term. Studio Head Chris Lee has announced that Infinite is going to be a platform of sorts, hosting content “for the future,” with Infinite “growing over time…as the start of the next ten years for Halo and then building that as we go with our fans and community.”ģ43 Industries seems to come out and say that Halo is not going to become Destiny (thank goodness), but the game will get free updates (raytracing is coming at some point).















Will there be a new halo game